FDS Official Rules
Official Rules of FúTBOL de SALòN
TABLE OF CONTENTS
LAW I: The Playing Court
LAW II: The Ball
LAW III: Number of Players
LAW IV: The Players' Equipment
LAW V: Substitutions of Players
LAW VI: The Game
LAW VII: The Start and Restart of the Game
LAW VIII: The Goal
LAW IX: Fouls and Misconduct
LAW X: Accumulative Fouls and Free Kicks
LAW XI: The Penalty Kick
LAW XII: Goal Line Throw
LAW XIII: Throws
LAW XIV: The Referee
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LAW I THE PLAYING COURT
The field of play will be rectangular and it will be longer than wider.
Local Games International Games
Length Minimum 28m Length Minimum 36m
Length Maximum 32m Length Maximum 40m
Length Maximum 32m Width Minimum 18m
Width Minimum 16m Width Minimum 20m
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DIAGRAM OF INTERNATIONAL GAME
36 meters minlrrum -40 meters maxlrrum
Substitution Zone Substitution Zone
DIAGRAM OF LOCAL GAME
Substitution Zone Substitution Zone
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The playing area
will be demarcated with lines; these lines will belong to the
areas they demarcate.
The two longer demarcation lines will be called side lines and the two shorter
lines will be called goal lines. All lines will be 8 centimeters
The field of play will be divided in two halves by a line called the mid-field
The center of the field of play will be demarcated with a 10 centimeter
diameter mark placed at the center of the mid-field line, surrounded by a
circle of a 3 meter radius.
The playing area will be surrounded by a 1 meter wide area, free of
THE PENALTY AREA
The penalty area will be placed at both ends of the field of play, and it will be
demarcated as follows:
An imaginary 6 m. line will be demarcated from the outer side of each goalpost
and both of them will be perpendicular to the goal line; at the end of these lines,
a quadrant will be drawn towards the nearest side, having a radius of six meters
each measured from the outer part of the goalpost.
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The upper part of each quadrant will join together through a three meter and
long line, parallel to the goal line between the goalposts.
THE PENALTY MARK
A 10 centimeters diameter mark will be drawn at a distance of 6 meters from the
goal line and equidistant to the goalposts.
THE SECOND PENALTY MARK
A 10 centimeters diameter mark will be drawn at a distance of 9 meters from the
goal line and equidistant to the goalposts.
THE SUBSTITUTION AREA
It is the area on the side lines placed in front of each team's technical area, it will
be used to get in or out of the field of play. It will be 3 meters long and it will be
demarcated at both ends with two perpendicular lines 80 centimeters long (40
centimeters long for the inside half and 40 centimeters long for the outside half)
and 8 centimeters wide.
The area in front of the timekeeper's table, 3 meters long to each side of the
mid-field line, will remain free.
The goals will be placed at the center of each goal line. The goal will consist of
two vertical posts (goalposts), made of wood or metal and with a square or
circular shape, equidistant to the goal line corners and joined together at the end
of each post by a similar horizontal pole (crossbar).
The distance between the posts will be 3 meters and the distance from the lower
side of the crossbar to the floor will be 2 meters.
The goalposts and the crossbar will have the same width (8 centimeters). If the
goalposts and the crossbar are circles, will have the same diameter (8
The nets will be made out of hemp, jute or nylon and will be hooked up to the
back of the poles and the crossbeam, while the lower end will be hooked to the
floor with any hooking device. The depth of the goal from the inside part of the
poles and facing the playing field will be at least 80 centimeters at the top part
and 100 cm at the floor.
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The use of portable goals will be allowed as long as they are placed (fastened)
firmly to the floor.
THE PLAYING AREA
The playing area must be smooth and flat, free from ruggedness, and not rough;
the use of wood, synthetic or lime material is recommended. The use of tar or
concrete should be avoided.
In case the goal lines are shorter than 18 meters, the imaginary lines of the
penalty area will be 4 meters long.
The team benches will be placed behind the side lines, at least 1 meter away
from each side line, next to the free area in front of the timekeeper.
At the beginning of each half of the game the teams will remain in their own
team's technical area.
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It will be spherical.
It will be made out of leather or other suitable material.
It will have a minimum circumference of 58 centimeters
and a maximum
circumference of 62 centimeters.
The following specifications will be considered, the aerodynamic condition:
9 pounds calibrated. When dropping the ball at 2 meters high, the first
bound will not exceed the 35 centimeters. And in the second bound will
not exceed 6 centimeters.
It will weight from 440 to 450 grams with a circumference of 58 to 62
for major categories and a weight of 320 to 350 grams with a
circumference of 53 to 55 centimeters
for the minor and female
REPLACING A BALL
If the ball pops or gets damaged in play, the game will be temporarily
stopped to start again with a new ball and from the same place where the
first ball was damaged.
If the ball pops or gets damaged out of play (Free Kick, Indirect Free Kick,
Penalty Kick, Kick In, Goal Kick, Corner Kick, Throw In) the game will
continue with a new a ball in accordance with the rules mentioned.
The ball will not be replaced without the referee's permission.
Before the game starts, two balls must be shown and approved by the
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THE NUMBER OF PLAYERS
Each team will have 5 players in the field including the goalkeeper, one of
them will be the team captain.
The team captain will have the following tasks:
a) The captain will represent the team, and he/she will be responsible for the
before, during and after the match.
b) The captain will sign the players' list at the beginning of the match,
guaranteeing that everyone in the players' list is present.
c) The captain will be the only one who can talk to the referees to receive
essential information or instructions, always doing so in a polite manner.
d) The captain will be the only person to inform the scorekeeper or the
timekeeper of the substitutions of players or of a change of the position of the
goalkeeper when the coach and his/her substitutes have been expelled.
e) The captain will be identified by a clearly visible bracelet in one of his arms;
he/she must also appoint a new captain if he/she is substituted.
A match will not start without a minimum of 4 players, neither will it continue
if one team has less than 4 players, the referee will end the match if this
Each team can sign in a maximum of 12 (twelve) players in the players' list, 5
will start the match and the rest will remain seated on the substitutes' bench
with the technical staff.
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LAW IV THE PLAYERS' EQUIPMENTS
The uniform will be a T-shirt with either short or long sleeves, shorts, calf
socks, shoes made of soft leather or material with even soles covered with
rubber. Elastic or orthopedic elements such as suspenders, protectors (leg
protectors) can be used. These elements must be completely covered by
the socks and must be made out of an appropriate material (plastic,
rubber or similar) and must provide a reasonable degree of protection. If
warm pants are used, they must have the predominant
colour of the
The goalkeeper's uniform must be different from the others. It will have a
different colour. The goalkeeper will be allowed to use long pants with no
pockets or zippers. He/she will not be permitted to use objects that might
be a danger for him or others, including any kind of accessories.
It will be obligatory to use T-shirts numbered in the back, with numbers
from 1 (one) to 20 (twenty), the numbers having a maximum height of 20
and a minimum height of 15 centimeters. The colour used in
the T-shirt must be clearly different from the colour the number has. The
use of the same numbers in the same team will be avoided. It will be also
obligatory to use numbers between 10 and 12 centimeters
in the front part
of the T-shirt.
The use of dangerous or inappropriate objects will be prohibited; if the
referee's judgment is that a player is not following these rules after being
warned, the player could be subject to a sanction.
If a player is not using a proper uniform according to this rule, he will be
taken temporarily out of the playing area. Once his/her uniform is in
accordance to normal conditions, he/she will be able to enter the playing
area again, while the ball is out of play.
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REFEREE'S, TIMEKEEPER'S AND SCOREKEEPER'S UNIFORMS
The garments must have a uniformity at every game and taking in
consideration the following characteristics: T-shirts with short or long sleeves
of a certain colour, with the neck and wrist having a different colour; long
white pants, black belt, white colored socks and shoes. The national
associations will be able to adopt special designs to be used in national and
international competitions, authorized by the FDS.
The timekeeper's and scorekeeper's T-shirts will be gray or, in special cases,
similar to the referee's while the rest of the uniform and shoes remain white.
When a team has t-shirts that may be mistaken with the referee's T-shirt, the
referee must change his/her t-shirt. He/she can use one that is similar to the
timekeeper's or scorekeeper's
t-shirt. The rest of the uniform remains the
same as mentioned before.
The referees must have on the upper left hand side of the front of their t-
shirts, his/her association's insignia. The FDS or Associations Continentals
referees must have their institution's insignia.
During winter and summer seasons in places with extreme weather
conditions, the referee, the timekeeper and the scorekeeper
will be able to
wear a uniform in accordance to the temperature while keeping the basic
THE TECHNICAL STAFF MEMBERS
The FDS states that anyone who is in the technical area, that is not a player,
must wear a shirt and tie during hot weather seasons and shirt, tie and jacket
during cold weather seasons. Any other garment will follow the tone this rule
sets: using sportswear.
The referee is authorized to send away any person within the technical area who
is not dressed in accordance to this rule and he/her is also authorized to stop the
game until his/her orders are followed.
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SUBSTITUTIONS OF PLAYERS
Each player will be able to substitute any other without a maximum
number of substitutions. The substitutions will take place when the ball is
out of play, previously notifying the scorekeeper, without delay or taking
any other action.
A player who was previously substituted will be able to enter the game
again through another substitution.
A player who was expelled may be substituted, but the player cannot
remain in the technical area.
A change of positions between the goalkeeper and another player will not
be considered a substitution. This action will take place when the ball is
out of play, previously notifying the referee.
A change in position between the goalkeeper and another player will not
be allowed during a penalty kick unless the goalkeeper is seriously injured.
The referee and a medical doctor must verify this.
The substitute player will enter the game previously notifying the
scorekeeper of this action and he/she must wait until the ball is out play
before entering the game. He/she will not be able to enter the game until
the player who is being substituted is completely out of the playing area.
In the case of injured players, the game will be stopped for a maximum
time of 15 seconds, if it takes longer than 15 seconds, the referee will
order the substitution of the player.
Substitution will only take place when the ball is out of play, the substitute
will enter the playing area through the substitution area, except for those
players who are being substituted due to an injury.
If the player who is being substituted is the team captain, he/she must
name a new captain, and inform the referee and the scorekeeper
He/she will give the captain's bracelet to the new captain within the
In accordance to rule 3, in the substitutes' bench within the technical area
meant for technical staff members and the substitutes, there will be a
maximum of 7 players who may enter the match, and never more than 5
technical staff members all of them duly identified.
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11.Considering that the referee's duties will start at the very moment the
referee enters the field of play, he/she is permitted to warn any player or
technical staff member acting in an indecorous manner or even sanction
them depending on their misconduct. Any player or technical staff
member dismissed before the match starts may be replaced.
If what is described in point 4 occurs, both players will keep their original
If what is described in point 4 is not followed, the player must be sanctioned.
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